The date is quite precisely 1889, in the area of Westchurch, situated in the East End of London and only recently beginning to industrialize. It had not known a catastrophe in weeks. But in somewhere, some time in Westchurch, a scream—no, screams—was heard from the marketplace. A body, and sharp strokes of blood, dropped onto the floor. As the killer ran back to the shadows where he came from, the authorities proceeded to raid the market, searching and sacking every shop.

The clues all lead towards one place: Mold Street; named after its sickly mold that covers entire buildings and sidewalks, and has been reported to even drive its residents insane.

You are a police detective assigned to the case of the Mold Street Menace and trying to find the culprit, who is in hiding. Dissatisfied with the inaction of the police force, you decide to take over the investigation and venture into Mold Street yourself. With a whole rookery to discover and danger in every corner, you are not expected to return. You will interrogate witnesses, collect evidence, negotiate with gangs, and connect the dots.

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